All higher than yours as well, to make that funnier. In case you haven't noticed (and you obviously didn't) I already posted results from many games for 980Ti at 4K. If you dont believe it dont.you dont need to respond as i have benched them i have the data. say it is all you want when you get drops in most modern games as low as 20 fps and thats some without aa on LOL. a 980 ti on its own isnt good enough for 4k. ![]() The real funny thing is the minimums are sometimes as low as twenty fps in those titles.proven. Here are some avg frame rates at 4k for many games with a 980 ti which were proven to be wrong.īeing blind having used 4k for nearly two years and recorded every day and bench marked about every big game at most resolutions with multiple different gpus. Just like the 90s silly and stupid arguments blah blah cant notice 30 fps -60 fps arguments. why do we have 5k and 8k on the way ? internets can be hard work. If you cant notice the difference i suggest you get a eye test. Once you state your opinion as facts on the internet its irrelevant. You're posting only your opinion here, while at least I'm posting informations that have been proven time and time again, not opinions. Being a blind #PCMasterRace believer won't get you anywhere. And again, anti-aliasing is not part of game specific settings.Ĭheck those things out, maybe you'll learn something. On the lowest size 4K panels, you may not even want AA at all. In fact, using higher levels of anti-aliasing may effectively lower the quality of the image and make it blurred. So it's not about struggling with performance. If you use anything over 2xMSAA your eye will not notice a difference on an actual 4K panel. When pixel density goes above a certain amount, human eye can no longer determine a single pixel, therefore anti-aliasing is completely pointless at that moment, since what it is used for isno longer perceivable by a human eye. Everything that does impact the actual game objects are in the advanced settings menu, which is what the graphical pre-set settings affects only. All of those settings don't impact anything in the game by themselves, they only impact how the image is rendered/displayed on the monitor. Display settings are where resolution, anti-aliasing, V-sync, gamma, aspect ratio and refresh rate are. You can see it being the case even with DiRT Rally graphical settings. First result is for DiRT Rally at max settings (which in-game is called Ultra) and then you have second with additional 8xMSAA. Even the article you linked abides by it. It's a generally accepted standard of benchmarking. This is a very rough explanation of AA, so if you want better look it up on Wikipedia or YouTube.Īnd no, it's not an opinion of my own. ![]() Resolution obviously determines at what resolution the image is to be rendered and displayed, while MSAA in this case looks at certain individual pixels and then renders them at a higher resolution only to downsample them back again to achieve a smooth line. Now resolution and anti-aliasing affect how the image is rendered aka displayed on the screen. ![]() In other words, they affect how the objects that are to be rendered looks, not how they are to be rendered. Game specific settings are those that affect only objects in the game, such as texture resolution, shadows, level of geometry detail etc. They do that because resolution and anti-aliasing are non game specific settings. I'll write it out painfully simple to you.Īll the benchmarks write resolution, graphics preset AND type of AA used (if no AA mentioned, that means no AA used). It's not about my opinion, but about standardised testing methods and scientifically proven facts. So they say oooh i play maxed out when it isnt. People often say you don't need aa at 4k why ? often cause they struggle for will look nice without aa but it isnt as nice as with aa on. You disagree all you want that's your own opinion.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |